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Dodoreapers are fantasy creatures in Additional Creatures.

Synopsis

The dodoreaper is exactly what it sounds like: a dodo reaper. It is unlike the other stories I have heard about powerful dodo-like entities, as this one is less ambivalent and more of a typical species.

Color Regions

Color Region 0 - Feathers, Legs

Feathers.png

Color Region 4 - Underside

Underside.png

Color Region 5 - Main Body

Main.png

Base Stats, Controls, and Abilities

Attribute Base Stat
Health 2180
Stamina 300
Oxygen 150
Food 3000
Weight 465
Melee Damage 175%
Movement Speed 100%
Torpidity 6200

Left Click - Bite

75 Base Damage

Right Click - Acid Shot

9 Base Damage - Hits 5 Times - Slows Creatures - Cannot Be Used While Moving

C - Tailspin

48 Base Damage - Cannot Be Used While Moving - Minor Cooldown

Sprint + C - Thorn Shot

22 Base Damage - Hits 12 Times - Pierces Through Armor - Cannot Be Used While Moving

X/R - Fire Breath

35 Base Damage - Hits 15 Times - Inflicts Fire

Left Control - Roar

Cannot Be Used While Moving

Spacebar - Jump

Dodoreapers are extremely armored, only taking 20% of incoming damage. This armor is negated when exposed to charge.

Dodoreapers are immune to the following:

  • Fire
  • Acid Pools
  • Lava
  • Radiation

Dodoreapers can dig. They can be told to bury themselves in the ground.

Dodoreapers gain more levels upon taming than other creatures.

Dodoreapers can be set to turret mode, and have special attacks as togglable.

Notes/Trivia

  • Dodoreaper is unique in that it is a standard creature rather than a boss, which is more typical with dodo-style creatures.
  • The extra levels upon level-up that dodoreaper receives is the accidental result of the reaper's code, which was unintended for knockout taming.
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